Hello Crusade Gamers,
After about a week and a half of work, we have implemented the details pertaining to the items mentioned in the title. I thought I'd outline them here for you.
On your initial login, following character creation, you will be presented with a storyline and left with a decision to make - pursue the normal track to battle against the Lich King (hereby referred to as the normal track), or pursue the PvP track to defend your faction against the opposite faction (hereby referred to as the PvP track).
If you do not make this decision, you will be reminded every 60 seconds to do so. Any action in-game would require you to have first specified your track.
There will be certain restrictions in place for any track you choose. Normal track players will not have access to the PvP vendors in the PvP-only malls (these are currently being built). Other than that, they will have unhindered access to the game, and are free to forge their own destinies. PvP track players, however, will not be allowed to access dungeons/raids, use the Dungeon Finder, accept quests, use the Auction House, or loot creatures. In addition, cross-track interactions such as guild invites, mails, and/or trade will not be possible. Players of different tracks may, however, party up, and participate in arenas/battlegrounds with or against each other. Players that are adamant about not choosing a track will have all of the above restrictions.
As far as the PvP system goes, PvP track players will always be flagged regardless of where they might be (with the exception of sanctuaries), and consequently always attackable. Normal track players will have the option to flag themselves if they want to join the fray, or will be automatically flagged if they attack a hostile player from the opposite faction (either a PvP track player or a flagged Normal track player) or enter PvP areas such as the opposite faction's capital cities and/or arena/battleground/FFA areas.
All class spells (excluding those obtained from class quests) and weapon skills will be auto-learned as you level or learn new talents (MoP-style quality of life feature). For PvP track players, riding skills will also be automatically learned. Normal track players will have to learn these themselves.
Normal track players will be allowed to set their own leveling rates, anything from 1x to 15x, or purchase instant boosts to levels 60, 70, or 80. PvP track players will be instantly boosted to level 80 on track selection. As mentioned above, spells and skills will be automatically learned, where applicable.
You can have Normal and PvP track characters on the same account, but the same cross-track restrictions against guild invites and mail will apply.
I think we are about 75% done with "merging" Nef and Maly with this . If I have forgotten anything, I'll add it in a follow-up post. For now, I'd love to hear your comments.
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